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Wednesday, March 20, 2013

Design Project Day 5

2. Our biggest problem was that we didnt know how many players we should have in our game. If we had to many it would be very hard if we had to little it would be very easy. To solve it we just added 4 players assuning it was the best # of players.
3. Our biggest aha idea was in the first day. It was making the machine a soccer machine. This was a great idea because kids love soccer.
4. The person who resisted the most was no one. All our decisions were unanimous without trying to convince each other. We all had great ideas like a soccer and a multi-player game.
5.My doubts were that how can a cardboard machine me successful that it was going to be a fail. I overcame this doubts after reading more about the kid in the us.
6. No one played devil as I said everything was unanimous.
7. I learned that the more teamwork the better the quality. In my team there wasnt so much teamwork but in other teams were there was teamwork the machines were great.

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