Andres Silva,
Mateo Osorio,
Felipe Sanchez.
Define Phase:
The game will be for elementary, targeted for boys.
The difficulty of the game will be hard within the elementary standards.
Addictive, Innovative, Familiar elements, Challenging, design and professionalism.
Research Phase
http://www.youtube.com/watch?v=IRq955hPWxM
This is wack-a-mole its that awesome. This game involves many skills and you enjoy it a lot because it involves reflexes and physical movement. As soon as I saw it I was like AWEASOME.
http://www.youtube.com/watch?v=6cEWELoxEsY
I don't like so much the game what I like is the fact that you can change the difficulty level.
http://www.youtube.com/watch?v=YJWF-nyZFvk
It's awesome, its a pinball machine I Just think its awesome people play pinball everyday, and you can add a theme to make it even better.
Ideation Phase
With brainstorm we instantly agreed on the same idea. It's going to be a wack-a-mole, but it's going to have a theme, SOCCER, so it's going to be even more fun. FAIL ms Shawn just told us that's going to be a bad game because we have to be present.
Other idea where the coin dozer and a pinball machine.
So we are going to make a pinball machine the theme is going to be again soccer. It is going to be real vs. barca.
It's going to be fun because it will be challenging, familiar, have a good design, addictive. It will be about soccer and you can cheat, another fun thing that's new its that it's going to be multiplayer.
Problems
Falling apart the solution is duck tape.
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